![]() ![]() In those cases, I recommend XYY instead, as it has low single-target damage. On lower difficulties, even XXXX is enough to kill the low tier enemies. This means you can accidentally kill them, and then jam combo nothing, wasting it. After the animation, you can grapple to the enemy you just Jam Comboed and hit them with another full combo, at the end of which you can choose to spend another reverb to Jam Combo again or to end the combo with a Beat Hit.ĭo note that Chai’s normal combo finisher will still apply damage right before the Jam Combo animation. This will start an attack animation during which you’re invincible. If you have one bar of reverb and the companion isn’t currently on the field, you will always be able to Jam Combo. You just need to buy the skill for your companions, and then summon your companions on a Beat Hit with one bar of reverb. However, the game really doesn’t do a good job explaining exactly how Jam Combos work or how to maximize them, so I’m going to dedicate an entire section to it. Using the same amount of reverb for Jam Combos vs Special Attacks will usually favor the Jam Combos, unless you hit a truly massive group or somehow manage to hit multiple people with the postgame special attack. That’s when Jam Combos come in, and it’s generally far better for scoring with the tradeoff of taking way longer. Sometimes, the game will simply not throw enough enemies at you for you to build up the reverb needed for a big Special Attack. You can obviously use it for Special Attacks, and many times, just getting a decent AOE special attack in a large enough group of enemies is enough to get an S rank, but that’s not always an option. That might sound obvious, but let me break it down a little more. The key to getting a high combat score is…using your reverb gauge. If you’re ever over 120k points, you’re safe to just end it ASAP. How high it needs to be varies from each encounter, but they generally scale with the amount of enemies they throw at you. That means that for the majority of your S rank hunts, the difference maker will be if you can get a high combat score. The only times it happened were either in Track 1 and 2, where the game assumes you’re playing without many of the tools at your disposal and adjusts kill speed/combat score requirements accordingly, or when I went insane and chained a combo five times longer than necessary. Just Beats will come naturally the longer you play the game, and you can always practice in the training room to get the timings down.Īssuming you’re playing somewhat well, I found it very rare to not get an S rank in kill speed. Let’s take a closer look at each of the three categories you’re graded on. Getting a B rank here will ruin your chapter S rank, so be careful. A cutscene starts directly after the battle is finished, meaning you won’t get to retry this fight. There is only a single fight in the game outside of boss fights that circumvents this, and it’s the first fight in the escape sequence of Track 4. While you’re being scored after a battle, you can return to the last checkpoint quickly if you aren’t happy with the rank you got. If you’re about to die, you can return to hideout or toggle streamer mode to restart from the last checkpoint. If you’ve died and got an A rank on any of the fights, you’ll be kicked out of S rank. If you get an S Crown rank, you can die once in the chapter and still get an S rank. It’s just a badge of pride.Įvery time you die, your rank will go down once. Mechanically speaking, the star doesn’t do anything. If you get a star in all the battles, you’ll also get a star next to your chapter rank. If you didn’t get hit during a battle, you’ll get a star next to your final rank. If you get all S ranks in a chapter, you’ll get an S Crown chapter rank. If you get at least 2 S and 1 A, you’ll get an S rank for that fight. Summon: Hitting RT outside of a beat hit.Īt the end of every fight, you get scored on three different things: combat score, just beats, and kill speed.Jam Combo: Hitting RT at the end of a combo.Beat Hit: Hitting X or Y at the end of a combo. ![]() ![]() Quick Glossary (because the terms in this game get a little dumb): Just spam your summons on them, parry when necessary, and you can just return to hideout if you get hit once.ĭo note that this guide is for those who have finished the game and have all companion Jam Combos unlocked. Damageless boss challenges are pretty simple to do on Easy Mode. Now that I’ve finished 100%ing the game, I feel I have enough knowledge to talk about the most time-consuming challenges on the mural: S Ranking each mode. Hi-Fi RUSH Jam Combos, Overkills and S Ranks An in-depth guide on how Jam Combos work exactly, what Overkills are, and how to use the info to hit consistent S rank scores. Hi-Fi RUSH: Guide to Jam Combos, Overkills and S Ranks. What to do about those annoying rage states.Hi-Fi RUSH Jam Combos, Overkills and S Ranks. ![]()
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